![]() With its 30 round mag, the ACR is ridiculously overpowered in XDefiant. If all of your bullets hit in the chest, you should be able to take an enemy out with 5 bullets. Of course, you should be aiming for the chest and higher but the ACR is forgiving and gracious enough for you to be able to take out 2 enemies with just its default magazine. This weapon has an incredibly fast time to kill, regardless of where you are hitting the opposition’s body. Its recoil is incredibly easy to manage and with it being Stockless you can fly around the map gaining the upper hand and push your opposition first. With this in mind, the ACR can be used when jumpshotting and strafing. For many players trying XDefiant out for the first time, they most likely have come from Call of Duty. But where its true power lies is within its mobility. I agree, definitely a game that is shaping up to be good. The netcode is also pretty bad still and you will die around corners or from someone that appears to be looking the opposite way from you. It can be used in the hands of the Echeleon or Phantom, being two very different playstyles of offense and defence. Register now for XDefiant’s Closed Beta at Game 3 of the XDefiant Showmatch Best of 7 series as Team Aches and Team Pacman take on Occ. This games movement definitely takes time to get used to. Comments (Image credit: Ubisoft) Ubisoft 's upcoming 6v6 shooter XDefiant is doing pretty. The ACR 6.8 is a highly adaptable weapon and one that will punish anyone who tries to shoot you first. published 21 April 2023 I guess the closed beta for Ubisoft's free-to-play shooter Xceeded Xpectations.
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